About Me
My name is Angela. I am 15 years old and I would like to become a video game developer. Technology, art and music are everywhere in video game development, so I would be surrounded by everything I love and doing what I love for the rest of my life. I would program the User Interface (UI), so that people could actually play the game, or I would work on animating the characters. Either way, I would work alongside two departments that I still like, the writing and art department but be a member of the department I love to pieces, the programming department. After all you cannot make a game without one of those core branches but it cannot succeed without the core business elements of the marketing and finance departments either. In any case, I like to read,draw in my spare time, as well as, you guessed it, play video games and practice my cello.
Pictures
Favicon and Logo drawn by : Angela Matta
Background image drawn by: Angela Matta
Prosthetic toes picture taken by: Dr Jacky Finch
Prosthetic arm picture owned by: Science Museum London / Science and Society Picture Library CC BY 2.0/Wikimedia
Small DC motor picture owned by:FAULHABER MICROMO, LLC.
Prosthetic hand with circuitboard exposed picture owned by: FAULHABER MICROMO, LLC.
Prosthetic 3D Printed Hand picture owned by: University of Manchester
Citations
Coding Software: Notepad++
Drawing Software: Autodesk Sketchbook
Part of the History of Prosthetics
the 3D printed University of Manchester Robotic Hand
Computer Science Courses
Technology Route | ||||
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Class | Professor | Course Description | Software | |
AP Computer Science Principles | Kimberley Shawver | This class serves as the pre-cursor to AP Computer Science. This class introduces real world concepts and other aspects of programming's uses in a beginner-friendly manner. We learn about data and its uses, how the internet works, encryption as well as some javascript for the AP exam project. |
Code.org |