Time at Atari
Carol interviewed with Atari on campus. She got to take a tour of their office and played a few of their games. She had interviewed with several companies after she finished her degree, however the position at Atari peeked her interest as "she got paid to play games."
When they hired Carol on, she was immediately hit with the idea that women in the
industry was not commonplace, especially when the President of Atari at the time said this to her: "Oh, at last! We have a female game designer.
She can do cosmetics color matching and interior decorating cartridges!"
Although, Carol had not a single bit of interest in either subjects. Luckily, the other game designers had her back and encouraged her to do what she wanted to do. She was used to being the only woman among the designers due to her classes being the same regarding diversity.
Her first project was actually a Polo game. Ralph Lauren wanted a tie in game
for their new Polo cologne. It is not really known whether or not they ended up using the game for their marketing campaign however it
did make its way as a bonus game onto a few CDs.
Then, she worked on 3D Tic Tac Toe which had its ups and downs. The game could not actually show the board while the AI was making its decisions or else the game would not run properly as there was not enough RAM in computers at the time to do both.
Afterwards, Carol developed Video Checkers at the same time as another developer. Although both went for the same idea, they went with a different execution and though both had similar computation time, Carol's had the other developer's beat.
She left Atari and went to work at Tandem for a while, though it did not last long.